sprites
英 [spraɪts]
美 [spraɪts]
n. (传说中的)小仙子,小精灵,小妖精
sprite的复数
柯林斯词典
- (童话及传说中生活在水边的)小精灵,小仙子
In fairy stories and legends, aspriteis a small, magic creature which lives near water.
英英释义
noun
- atmospheric electricity (lasting 10 msec) appearing as globular flashes of red (pink to blood-red) light rising to heights of 60 miles (sometimes seen together with elves)
双语例句
- You can reduce image requests by using CSS sprites.
可以通过使用CSSsprites减少图像请求。 - Therefore an efficient routine is proposed based on particle system and Texture Sprites, which realize the interactive modeling covering with cloud spectrum and denoting the weather. It can satisfy the Artist-driven requirement.
本文提出基于粒子系统和TextureSprites生成方法从而实现覆盖云谱、表征虚拟环境的、实现交互建模的有效方法,其能够满足艺术驱动(Artist-driven)的开发要求。 - He went through the network of galleries the sprites had been digging, and across the charred plains, without anyone noticing he had left, apart from his brother and some of his closest friends.
他走过精灵们已经挖掘的长廊,空过烧焦的平原,没人注意到他已经离开,离开了他的兄弟和最亲近的朋友。 - For this sprite only, means local, only this function, only this script can use this variable, make this variable for all sprites, meant it was global.
对于只为一种精灵,意思是局部的,只有这个函数中,这个脚本中才可以用这个变量,这个变量为全部精灵而创建,意思是这个变量是全局的。 - The Value of Works about Sprites in the Medieval Times for the Typology of Folktale
论中古志怪作品在民间故事类型学中的价值&以《搜神记》为中心 - And if you haven't realized already, do realize per the tutorials that we've linked to online, you can do things like duplicating sprites, you don't have to re-implement the whole thing.
如果你还没有意识到这一点,再想想我们制作出来的一个个在线教程,你可以像复制这些小精灵们一样完成你整个浩瀚的工作,你没有必要一个一个重复地去制作。 - Because it takes less time to check whether a sprite is exploding than it does to perform collision detection, Snail Bait disqualifies exploding sprites from collision detection.
因为检查一个sprite是否在爆炸比执行碰撞检测所需的时间更少,SnailBait从碰撞检测中排除了爆炸的sprite。 - Of the sprites of fire, water, and air, I know next to nothing.
我对火精、水精和气精近乎一无所知,但地精和土精我却十分熟悉。 - In most cases this will not be a problem, since sprites tend to be small and move relatively fast.
在大多数情况下这样做不会产生错误,因为影子一般是倾向比较的小并且移动相对比较快。 - Previously, we discussed how I used Rectangles to create logical boundaries for how the various sprites would move within the game.
以前,我们讨论了如何我用矩形如何创造的各种鬼怪会在游戏中移动的逻辑边界。